Sega made its name with its slogan for the beloved console: Genesis does what Nintendon’t. This still applies today, as the Japanese publisher has transformed from a console focus to a PC gaming-first company.
And the results have been a positive for those who love playing games on the PC, especially when it comes to action and strategy games (such as Alien: Isolation from Creative Assembly or Company of Heroes). And now, Sega says it plans to focus even more on the PC than it has ever before.
We’ve seen this with its past announcements on Bayonetta and Vanquish, a pair of properties that are cult favorites for the console crowd. Sega also signaled this with last year’s acquisition of Amplitude Studios, the makers of the Endless series of strategy games.
But now the Japanese publisher is saying that it wants to dig into its massive collection of old IPs to see what could adapt to the modern era. We looked at five franchises that could make a comeback with this renewed focus on the PC sector.
The strength of PC gaming these days is exciting, but there’s another component here at play as well. As more people in the developing world look beyond their smartphones for games, they aren’t going to the PlayStation 4 or the Xbox One. They’re going PC.
And Sega plans to go with them.
—Jason Wilson, GamesBeat managing editor
P.S. Expeditions: Vikings is the rare game where failure is a path for advancement.
Just a few days after raising $502 million from SoftBank, Improbable has announced an alliance to develop big online game worlds with Jagex, the maker of fantasy role-playing online game RuneScape. Jagex will use Improbable’s SpatialOS, an operating system built for the era of cloud computing and big data, for future development projects. London-based Improbable […]
After spending my life playing games where failure is never an option, it is difficult to adjust to a game where it is a viable way of progressing. Expeditions: Viking is that game, and it’s available now for $30 on Steam from the Logic Artists studio. It’s a new tactical turn-based role-playing adventure set in a world […]
Deanna Terzian has been working in education for three decades. But at our recent GamesBeat Summit 2017 event, the president of educational gaming company CurriculaWorks was able to sum up one of her big lessons in five minutes. Terzian spoke in a “lightning round” talk about “Gaming the system: Why the military embraced game-based learning […]
I think it was The Pixies that said “If man is an i5, then God is an i7.” Or something like that. I’m not great with lyrics. Regardless, Intel is allegedly preparing to show us what i9 is and AMD will have a competitor of its own. Intel is preparing to reveal a new line of […]
For the first time in many years, Sega seems like it has a strong vision for how it wants to approach game industry. And it is now openly explaining what that vision means. In a presentation to investors, Sega revealed its “Road to 2020” mission statement. The company detailed a future where it revitalizes dormant […]
The idea behind Dreadnought is something I’ve wanted in video games since I spent my mornings watching Star Blazers before rushing off to elementary school — big spaceships with big guns blasting one another to smithereens. Seems I’m not the only one. Mike Barr used to watch it after school (note: Star Blazers is the […]
Not necessarily educational, but inspirational. That’s the thin line Tropico dev Haemimont Games is aiming for with its newly announced city builder Surviving Mars. Or “colony builder,” really. It’s a game about surviving on Mars, if you can believe it. Tooth-and-nail survival, fighting against a planet that’s indifferent to our arrival. This is no SimCity or Cities: Skylines. You’re not laying down miles of asphalt, zoning blocks for homes and businesses and industry and watching a population magically spring up overnight. Nor is it Tropico, with its comical dictator and his near-infinite powers. (via PC World)
We don’t talk about “power ups” in games much, anymore. Instead, we talk about upgrades, consumables, and buffs. Maybe that’s because “power ups” recalls something more cartoonish: a glowing orb that turns your character into a werewolf; a floating bullet icon that doubles the rate of your bright, orange fighter jet’s machine gun fire; a pill that lets you eat ghosts. (via Waypoint)
In a 2017 that’s been overflowing with excellent games, The Surge may be the single biggest surprise so far. A follow-up to developer Deck13’s 2014 game Lords of the Fallen, The Surge builds on that game’s fairly successful cloning of the Dark Souls formula. Like FromSoftware’s popular series, The Surge is an extremely challenging third-person melee-focused action role-playing game. (via Polygon)
One of WoW’s top raiding guilds is no more. Following consistent rumours about their raiding roster, Serenity have finally decided to close up shop after four of their core raiders defected to their rival, Method. (PC GamesN)
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